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FIELD DIMENSIONS
Length (approx.)-40 yards
Width-30 yards (smaller fields for younger players).
GOALS
4 feet high by 8 feet wide or 4 feet high by 10
feet wide
OFF-SIDES RULE IS NOT ENFORCED
IN 3v3 or 4V4
NO SLIDE TACKLING:
Players must stay upright and "on their feet" and
should avoid making contact with opposing player. Players may
slide to stop/intercept a ball.
GOAL SCORING:
A goal may be scored only from a touch within a team's offensive
half of the field.
GAME DURATION:
The game shall consist of two, 12-minute halves separated by a
3-minute half time period. Games tied after regulation play
shall end in a tie, except in playoffs. Players must report to
the field at least 15 minutes before start of game. A team, at
the discretion of the referee, will forfeit at game time if they
are not present. No time-outs.
PLAYOFF OVERTIME:
Shall consist of a sudden-death overtime period(s) of 10 minutes
each, with a coin toss to decide initial possession. First team
to score is the winner.
PENALTY KICKS:
Shall be awarded if, in the referee's opinion, a scoring
opportunity was nullified by an infraction. It is a direct kick
taken from the middle of the half-field line with all players
behind the half-field line. After the kick, the offensive team
cannot touch the ball again until the defensive team has touched
it.
FIVE YARD RULE:
In all dead-ball situations, defending players must stand at
least five yards away from the ball. If the defensive player's
goal is closer than five yards, the ball shall be played five
yards from the goal, in line with the place of the penalty.
KICK-INS:
The ball shall be kicked into play from the sidelines, instead
of thrown in.
INDIRECT KICKS:
All dead-ball kicks (kick-ins, free kicks, kick-offs) are
indirect with the exception of corner/penalty kicks.
GOAL KICKS:
May be taken from any point on the endline.
NUMBER OF PLAYERS:
Five is the maximum number per team; four field players at one
time. Players may only play on one team per division. No
appointed goalkeepers (except as in the Micro-Soccer rules).
Substitutions may occur at any dead-ball situation, but players
must enter and exit at the half-field mark only.
KICK-OFF:
May be taken in any direction.
PLAYER REGISTRATION:
All players must be registered on their team's registration form
before the start of the tournament. Any team or player
determined by the event director to have falsified age or skill
level will be dismissed from the tournament. Any substitutions
after the team's first game, because of player injury or
emergency, must be submitted to the tournament officials before
the substituted player can play. A $10 substitution fee will be
charged after the team/s first game. The player who has been
substituted can take no further part in the tournament.
Substitutions may be made only on the first day of the
tournament. Tournament officials reserve the right to demand
proof of the reason for substitution and will rule accordingly.
PLAYER EJECTION (RED CARD):
Referees have the right to eject a player from the game for
continual disobediences or as a result of an incident that
warrants sending off. the team may then continue with its
remaining three or four players. The ejected player will then be
suspended for the following game.
SCORING (IN BRACKET PLAY):
Games will be scored according to the following: 3 points for a
win; 1 point for a tie; 0 point for a loss.
TIE BREAKERS:
In bracket play, ties between three or more teams will be broken
by: 1)head-to-head results between the tied teams; 2)goal
differential in head-to-head games; 3)goals for, in head-to-head
games; 4)playoff team shootout. Ties between two tied teams will
be broken by: 1)head-to-head results between the two teams;
2)goal differential in head-to-head bracket play; 3)goals for,
in head-to-head games; 4)playoff team shootout.
PROTESTS:
Formal protests must be submitted to the protest committee. A
$25 fee for all formal protests will be charged to the
submitting party. Decisions of the committee are final. |